Researcher · ML & Bionics
Across these areas, I’m motivated by a common question: how can machine learning systems understand people well enough to interact with them naturally and assist them effectively in the real world?
My recent work explores how machine learning can make sense of complex real-world data under three recurring constraints—noise, scale, and uncertainty—in ways that better support human interaction:
Speech and interaction. As an Applied ML Scientist at Ethosphere, I work on speech privacy for an AI-powered training assistant for retail employees.
Efficient learning from large-scale visual data. As a Postdoctoral Scholar with the Computational and Integrative Pathology Group at Northwestern University, I work on active learning and efficient adaptation of foundation models for classification and segmentation in histopathology, including gigapixel whole-slide images.
Generative modeling for medical imaging. At the University of Washington, I worked with KurtLab on generative methods for improving tumor segmentation in 3D brain MRI.
Multimodal sensing for assistive intelligence. A central theme of my PhD was understanding how machine learning and wearable sensing can be used to analyze, predict, and generate human movement in real-world environments. I completed my PhD at the bionics research lab ROMBOLABS at the University of Washington, where my research focused on making assistive devices more adaptive, expressive, and personalized. Here is my PhD work in a nutshell. Here is Everything (Almost) You Always Wanted to Know About Lower Limbs* (*But Were Afraid To Ask).
Embodied AI and robotics. My interest in this broader area began during my bachelor’s degree in Mechanical Engineering at IIT Bombay. Toward the end of my undergraduate studies, I became deeply interested in robotic hands and soft robotics, which led to my first research project: Design of a Soft Anthropomorphic Hand with Active Stiffness Control. Around that time, I was influenced by ideas from embodied intelligence, especially the work of Rodney Brooks and Rolf Pfeifer on how bodies shape behavior, cognition, and interaction with the world, including ideas related to morphological computation.
Representation Learning, Recurrent Neural Networks, Convolutional Neural Networks, Autoencoders, Generative Adversarial Networks, Denoising Diffusion Probabilistic Models, Decision Trees, Style Transfer, Spectral Clustering, Semi-Supervised Learning
Wearable Motion Capture, Gait Analysis, Biomechanics, Prosthetic Control.